A New Game and Innovation in Virtual Reality
Few years had passed since the time HTC has introduced the first high-end VR headset, the HTC Vive. From that time onwards, we have seen the rise in cryptocurrency-inflated prices of hardware, Rift, entrance of Microsoft as well as humble beginnings of Virtual Reality e-sports leagues. And while it is true that the platform and the medium for this device hasn’t boomed yet, it doesn’t stop educators and entertainers to have continued investment and steady growth. VR becomes so wide that countless of materials are created inside the VR world which can be used in completing quests be it a keyboard, a skillet and more.
Well from the get-go, Oculus Rift is lagging behind HTC Vive. Not just that their launch filled with delays in getting them out of the public for a full year late, Oculus has refused to acknowledge supremacy of room scale VR experiences opting rather for a stationary or seated experiences. Oculus took the game slowly but surely by integrating room-scale motion controls which enabled players to finally grab items while in the VR world such as a skillet and do a bold move of dropping its price to rival with HTC’s market share.
Every month, Steam is conducting hardware survey to be able to measure the current trends in PC component market. And the result is not really a surprise that the Vive overshadows the Rift in relation to market share and sales.
Prior to VRChat, there was the RecRoom or a social VR experience intended for Oculus, PSVR and Steam to which players can play laser tag, dodgeball and so on while playing on a quest together. The game has this cartoony and nostalgic high school motif and as for the players, they have narrow controls of the content available.
The trend has changed all thanks to VRChat as this pushed social game of same platform to adapt and to compete. RecRoom added player created rooms module just recently to allow players to create mockup of cities, build castles, create their own quests, make weapons from a skillet to something more elaborate and so on. Still, RecRoom works best if it would stick to its original formula. It has developed huge paintball and laser tag arenas, write entertaining quests where it’s nearly impossible to win without friends and kept enforcing community behavior instead of other social platforms.
A new quest was released recently called Isle of Lost Skulls. In this game, you’re a pirate that’s trapped in a cell and breaking out of it is your first mission. You need to use everything around you in order to beat the skeletons that are keeping you as prisoner. Oftentimes, this means that you have to get a skillet or broom to hit skeletons on the head. You read it right, you need to use a skillet to break free.